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Stranger Tardises | A Doctor Who & Stranger Things Crossover Environment

My final project for my 2018 fall semester virtual environments class. The scene includes animated materials, particles, and some background music. Models were done in Maya, texures in Substance Painter and Photoshop, and final project was rendered in Unreal. Ideas were inspired by the TV shows Doctor Who and Stranger Things.
The background music is an edited track from the Stranger Things soundtrack.
A link to a playable build with freecam:
https://www.dropbox.com/s/isj403qemo0reky/Stranger%20Tardises.zip?dl=1
The project was built for Windows PCs. If you have any problems with the link or have questions feel free to contact me.

Main center view of the environment.

Main center view of the environment.

High view of the environment.

High view of the environment.

Volumetric lighting. Tried to go for a heavy atmosphere.

Volumetric lighting. Tried to go for a heavy atmosphere.

Floor vines. Has an animated texture that follows the length of the vine.

Floor vines. Has an animated texture that follows the length of the vine.

The console computer is based on the shapes and colors of early computer systems.

The console computer is based on the shapes and colors of early computer systems.

The drawing on the screen is sourced from the Stranger Things TV show.

The drawing on the screen is sourced from the Stranger Things TV show.

Progress Screen #1 - Just finished most of the meshes and have started bringing them into Unreal.

Progress Screen #1 - Just finished most of the meshes and have started bringing them into Unreal.

Progress Screen #2 - Testing the metals appearance in Unreal after finishing in Substance.

Progress Screen #2 - Testing the metals appearance in Unreal after finishing in Substance.

Progress Screen #3 - More lighting and material testing.

Progress Screen #3 - More lighting and material testing.

Progress Screen #4 - The console material in default lighting with a reflection probe.

Progress Screen #4 - The console material in default lighting with a reflection probe.

Progress Screen #5 - Added many of the models and textures. Finished the particle system and animated the middle pillar and the circular glyphs above it.

Progress Screen #5 - Added many of the models and textures. Finished the particle system and animated the middle pillar and the circular glyphs above it.